Potions
for Muggles is four years old today. Hurrah!
Did
you know that chemists have detected a ghostly trilobite? The ghost of an
extinct creature? That would make the news. Turns out the ghostly impression
only resembles a trilobite, but it’s still cool and interesting – at least to a
quantum mechanic. Here’s a link to the short article in Chemical &
Engineering News and the corresponding picture below.
In
preparation for Halloween, I decided to read the third book in the Dresden Files series titled Grave Peril
since it highlights ghosts! Harry Dresden the protagonist is a wizard who runs
his own detective agency. The novels are written in the first person from
Dresden’s point of view, and they occasionally explain the world of magic and,
in this book, ghosts and the spirit world. Here is Dresden’s description of
ghosts.
“Ghosts
are beings that live in the spirit world. They’re impressions left by a
personality at the moment of death. They aren’t like people, or sentient
spirits… Ghosts don’t usually inhabit a construct – a magical body. They’re
just energy. They don’t leave any physical traces behind… Usually they aren’t
visible, but they can make a body out of ectoplasm and manifest in the real
world when they want to, if they’re strong enough… They can throw things around
and stack furniture. There have been documented incidents of ghosts blotting
out the sun for a while, causing minor earthquakes, all sorts of stuff – but it
isn’t ever random. There’s always some purpose to it, something related to
their deaths.”
The
‘imprint’ part is similar to the description in the Harry Potter books, but there are other differences, for example how ghosts can take on some
physical manifestation. I find the ‘pure energy’ definition interesting –
massless photons or electromagnetic (EM) radiation perhaps? Or maybe neutrinos,
also known as ghostly particles. In Grave
Peril, the boundary between the spirit world (where ghost reside with
stronger definition) and the human-material world is weakened. There is some
traveling back and forth between the two. Interestingly, when Dresden travels
into the spirit world (the “Nevernever”) the description sounds very much like
the Upside Down in Stranger Things. There is even a scene where Dresden and his knightly companion in the
Nevernever notice energy emanations from living souls in the adjoining human-material
world, much like what happens in Stranger
Things when such a boundary is weakened.
How
does the material world interact with the ghostly world? Grave Peril provides two examples. In one case, Dresden is
grappling with the physical manifestation of a Nightmare. They tumble down a
slope into water and we can read his thoughts. “You ever hear the Legend of
Sleepy Hollow? Remember the part with poor old Ichabod riding like blazes for
the covered bridge and safety? Running water grounds magical energies.
Creatures of the Nevernever, spirit bodies, cannot cross it without losing the
energy required to keep those bodies here.” When they hit the water, the
Nightmare’s body begins to melt away “like sugar in water”. Reminds me of the
Wicked Witch of the West melting when splashed with water by Dorothy in the
Wizard of Oz. But the wicked witch wasn’t a ghost. Why would the physical
manifestation of a ghost melt in water? Unclear. Maybe the author was thinking
of the analogy that easily dissolvable materials might not be as solid as they
seem. My G-Chem students should be able to pipe up at this point and discuss
why low-charge ionic compounds (salts) fall into this category.
The
second example is much more interesting. Dresden carries a sack of “ghost dust”
in an attempt to trap a ghost. But not Ghostbusters-style. Here’s how he
describes it. “The whole point of the ghost dust was that it was something
extra-real, that it was heavy and inert and locked spiritual matter into place
when it touched it. Even inside its bag it had become a sudden stress in the
Nevernever… felt like it weighed thirty or forty pounds.” When asked what the
dust is made of, Dresden replies “depleted uranium”. I don’t know about the
vague-ish terms “extra-real” or “spiritual matter” but depleted uranium is
simply lead (plumbum), element symbol
Pb in the periodic table). My G-Chem students should be able to pipe up about
lead being a very dense material that can stop penetrative radioactivity from
beta-particles (electrons being shot out from a nucleus) and gamma rays (high
energy EM radiation). So if ghosts are “pure energy” of the EM radiation
variety, then all this seems fitting.
There’s
a neat paragraph echoing my thoughts on why potions are needed in the magical
world for complicated magic such as healing or turning yourself into someone
else (think Polyjuice potion). Dresden gets healed magically by a
frenemy, but there’s a big But. “If you think I should have been happy about
getting a nasty cut closed up, then you probably don’t realize the
implications. Working magic directly on a human body is difficult. It’s very difficult. Conjuring up forces,
like my shield, or elemental manifestations like the fire or wind is a snap
compared to the complexity and power required to change someone’s hair a
different color – or to cause the cells on either side of an injury to fuse
back together, closing it.”
Other
than those tidbits, Grave Peril reads
much like the first two books. While I found the first novel both interesting
and novel, the second book was less interesting overall. The same is
true of this third book. It feels like more of the same, but at a more frantic
pace. I found myself skimming some parts – not a good sign for holding my
attention. There are a couple of clever uses of ghosts towards the story
climax, but they’re spoilers. There are also a few other minor interests in
passing: an allusion to dreams akin to creating a “bubble in the Nevernever”,
and a brief statement about magic and language. “Magic is a lot like language:
it’s all about stringing things together, linking one thing with another, one
idea with another. After you establish links, then you pour power into them and
make something happen.” Sounds a lot like teaching and learning. Making links
between ideas. Then maybe some brainpower is exerted, and something happens.
Learning and magic. Both mysterious!
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