Fighting climate change is a challenge for life on
Mars. You can try it too, with the solitaire scenario of Bios Megafauna (2nd edition). Back 3-4 billion years ago
when life was germinating on Earth, the same might have happened on Mars. Billions
of dollars have been spent on Mars missions, which include cleverly designed
instruments to sample the chemistry of Mars for signs of previous or extant
life. There are folks who think that Mars may even have seeded life on Earth
via panspermia. As someone who studies the chemical origins of life, I try to keep up with the mission findings. (No, we have not yet found life on Mars.)
For an overview of Bios Megafauna, see this previous blog post. Today’s post
will assume you’ve seen a basic overview and focus on some of the differences
in gameplay.
Instead of four cratons on Earth, there are just
two cratons: Tharsis and Arabia. As the solitaire player, you start out as an “animal”.
There is a “plant” player (green) partly controlled by you and partly
semi-automated by the scenario rules. (There’s a variant where you can be the
plant and there’s an animal “parasite”.) In my first game, life started in the
north of Mars on Arabia Terra. The green domes represent a swamp plant that has
spread out over as much inhabitable space as it can. White discs represent seas
in the basins. (Argh, I notice an error! The leftmost green dome is too far
away from water and should not be there, nor can it support the black dome.)
On Mars there are three trophic levels, marked by
white lines per hex. Plants occupy the lowest level. My herbivores occupy the
next level, and there are currently no carnivores. The object of the game is to
survive by keeping the seas in place, and thrive by life spreading out both in
numbers and diversity. Cosmic events will cause evaporation of the water
thereby killing life. I started as a primitive exoskeletal arthropod (black
half-domes). A new phyla speciated from their ancestors, a fossorial bulldozing
burrowing creature (black worms) that have developed sensory hairs. At this
point in the game, the archetypes have developed a lateral line and
cannibalism. Both phyla are size 3 (black die) or ~20 kg creatures.
The plants blossomed in size! They started out as
tiny oziphyta and eventually developed amniotic eggs and seasonal migration.
Traveling plants with eggs! The semi-automated rules can result in the plant
becoming a huge horror-beast that turns on the animal creatures or no longer
supports them.
The final picture below shows a later stage of the
game, shortly before I lost with evaporation of the remaining seas. Although
tectonic movement was slow, eventually Arabia joined up with Tharsis creating a
mountain separating the two. Some of the plants have evolved into cacti (green
snails) with armored casings. Cacti can survive further from the water, but the
last seas of Tharsis have dried up and so the cacti there are about to die.
Back in Arabia, a group of archetype arthropods evolved a new phyla (black
snail) that can eat the cacti. And some of the worm-like burrowers have evolved
to become carnivores, that feed on their archetypes, that in turn feed on the
oziphyta. But soon Arabia will lose its water and with that life on Mars will
be extinguished.
I’ve only played one game of the solitaire
scenario, and while it has some interesting features it just doesn’t seem as
fun and interesting as the regular game. I’m not sure if I will play a second
game, but maybe being Covid cooped-up will encourage me to try. After all, it
took me quite a few games of the regular Bios
Megafauna to get all the rules correct, and then to develop some
interesting strategies. I’ll be posting one of those in the next week or so.
There’s also a two-craton Venus solitaire scenario where a runaway greenhouse
is more likely to kill life; I haven’t tried it yet.
It’s hard to keep life going and thriving on Mars.
At least in the primitive origin-of-life sense scenario. On the other hand, if
you wanted to build colonies and exploit riches on Mars, there’s another game
for that, Terraforming Mars, where you can be a corporate honcho trying to make money off the red planet; that’s a whole different story to explore some other time.
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